Tag: nick jensen

Atlantic Drift went Pacific. Welcome to San Francisco the gentrification capital in the world Another amazing edit by Jacob Elliot Harris. If skateboarding would be an IQ test then Sylvain Tognelli would be the genius.

Feat.: Remy Taveira, Kyron Davis, Tom Knox, Chris Jones, Nick Jensen, Casper Brooker and everyone’s new favorite Mike Arnold.

It seems like Jake Harris’ work is becoming more surreal bit by bit, from collageing faces onto people in the latest Atlantic Drift to some sound engineering in this Palestine video.

Some of these frames have even graced the pages of our Time Issue and through this video, they have been put back in motion. Enjoy!

Each episode of this series by Jacob Harris is a cinematographic masterpiece on its own. The level of filming/editing combined with the level of skating is just too damn high. For this episode of Atlantic Drift, the crew went to the capital of France, Paris.

Featuring Tom Knox, Nick Jensen, Remy Taveira, Sylvain Tognelli, Casper Brooker, Chris Jones and Mike Arnold.

An interesting approach with a refreshing visual result, though at times also hectic to watch! But doing something new is never easy and since Isle has such a strong connection to art let me say this, good art is meant to force you to choose, choose to like it, accept it or, hate it but you have to choose.

To get more in-depth click this link and read up on the project with Nick Jensen.

Basically, this is little more than an ISLE and friends montage that Jacob Harris made for Thrasher. Jacob is one of the most interesting guys working in skateboard video making today. He doesn’t work that much with double screens and vhs type of work instead he relies a lot on music and the mixing of style and action and he really has perfect timing when it comes down to suspense and breaking the suspense. The music in this video gives off a thick atmosphere making it quite intense but balanced because of the aforementioned breaks. To be honest the way he presents to us is truly his own and that is what makes every video Jacob makes worth a watch.

Featuring: Sylvain Tognelli, Nick Jensen, Remy Taveira, Mike Arnold, Tom Knox, Chris Jones and Casper Brooker

Paving Space is a contemorary art project by Raphaël Zarka that takes advantage of the nature of skateboarding to function very well with geometrical figures. Inspired by mathematician Arthur Moritz Schoenflies’ three dimensional models, Raphaël Zarka built sculptures that consist of different geometrical components that enable to create innumerous compositions. However these sculptures can already be seen as art by themselves, Raphaël Zarka adds the motions of skateboarding to his geometrical structures, which, in turn, opens up a complete new field of compositions because every skateboarder skates a certain obstacle in an own way.

Featuring Sylvain Tognelli, Nick Jensen, Casper Brooker, Jan Kliewer, Joseph Biais, Rémy Taveira, Josh Pall, Chris Jones and Armand Vaucher.

Behind each and every brand, there is always a brand director. A person who gets the last word on approval to make sure that everything stays in balance. To make sure that quality levels are kept up and every release builds a coherent brand identity. This column is about showcasing those people – and their brands, of course. We want to give you a look behind closed doors, a peep trough the keyhole, or simply, a “Behind The Scenes” of international skateboard companies that we here at PLACE really like.

For starters, here is England’s Isle Skateboards, run by Nick Jensen sitting in London, and Paul Shier with his office in Los Angeles, just to be as close as possible to the skateboard industry’s capital of the world. Small European skateboard companies are experiencing a Golden Age at the moment and everybody seems to want a piece of the pie. Isle Skateboards are ahead of their time and their boards even still look great after you skated them. Here’s the inside scoop on how they do it.

Can you tell me about the first time you met Nick?
I cannot put it down to a specific time and place that I met Nick, but have a fond memory of us skating Paternoster Square in St Paul’s, London when he first got on Blueprint many years ago. He was so small but super humble and loved skating.

You were already involved in the skateboard business with DVS after Blueprint ended. What prompted your decision to start Isle?
I wanted to start a brand that I could feel proud to be a part of, and something that could be ran in the correct manner, which Blueprint was not giving me in the later years. And I it knew it was never going to happen due to the ownership and structure at Blueprint. I wanted to be able to create a brand to represent good skateboarding and great skateboarders, and be a part of a brand that everyone involved with would be stoked to be a part of and on the same page.

Did your experience help you manage the problems that might arise when starting Isle? What kind of challenges did you run into since Isle started?
My experience for sure helped out with starting the brand, it obviously gave me a base knowledge of the business, but the most important part to me was that I was able to form so many strong relationships with woodshops, stores, vendors, and distributors which was something so important to the initial birth of Isle. Of course – just like any small company – we run into some problems but we have been lucky to avoid any major situations so far.

With both of you living in different cities, how do you manage to create a productive workflow and dividing tasks?
With FaceTime, Skype, and email we are able to work together like we were in the same city. And we all know what we want from the brand and work together to make that happen and reach that goal. The world is getting smaller, making it easier to for all of us.

I could see different time zones being a hindrance when the deadline approaches?
I do not see time differences having any hindrance to what we do. All our boards and softgoods are produced in California, so having me out in L.A actually helps the process more than it hinders. I am able to visit woodshops, vendors, and make sure our products are where and how they should be.

You also work as a team manager for DVS and as a professional skateboarder how do you balance those tasks with the work you do for Isle?
It is a balance but I just make sure that on the daily, I am giving my full attention to each of my duties with my life. I love what I do and the fact that I am able to work in skateboarding and able to skate is a blessing. I found a balance and have been able to stay true to it. My wife and I are expecting our first baby next month, so some new balancing will begin (laughs).

When it comes to the visual side of Isle, who has the last say?
Nick Jensen and Chris Aylen are working closely together in London on the creative visual side of the brand, while Jake Harris and Nick overlook most of the visuals for Vase, which is our first video production that we are releasing later this Summer. We all work together on everything, bouncing ideas back and forth regarding all creative output with the board graphics, ads, soft goods etc. and we all have to agree for something to get produced. If one of us is not feeling something, we will just not go forward with it.

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Quality is important especially for skaters, how do you manage to keep the quality of your product consistent?
Quality is the most important part of Isle and something that has to be a top priority. We use Generator woodshop (who is the agent for Bareback in the U.S) for all our boards, which I believe to be the best place for skateboard production with the best wood and I stand 100% behind it. Our shapes stay the same so there are never surprises when skating or buying an Isle board. We all talk together with the whole team and discuss soft goods too so that we can come to an agreement with what we all wanted to see going forward have been lucky to have found a great vendor through Josh Stewart (Theories of Atlantis Distribution) to produce and print all of clothing from now on and the quality is going to be consistent with whatever you see coming from Isle.

What has been your favorite thing you have done since you started Isle?
Receiving the first boards and knowing it was real was an incredible moment. Seeing people skate the boards and being stoked is one of the best parts of running a brand to me. Any trip with the boys is amazing; I wish we could do it more! Having everyone out in L.A visiting was pretty special to me. Too many favorites to mention and we are about to have a big one with the release of Vase too so stay tuned.

What is your vision for the future of Isle?
We will continue to keep true in our strong direction with the brand and always produce the best quality goods while supporting what I believe to be the raddest team of skateboarders out there.

by Roland Hoogwater
Photo: Yoon Sul

Behind each and every brand, there is always a brand director. A person who gets the last word on approval to make sure that everything stays in balance. To make sure that quality levels are kept up and every release builds a coherent brand identity. This column is about showcasing those people – and their brands, of course. We want to give you a look behind closed doors, a peep trough the keyhole, or simply, a “Behind The Scenes” of international skateboard companies that we here at PLACE really like.

For starters, here is England’s Isle Skateboards, run by Nick Jensen sitting in London, and Paul Shier with his office in Los Angeles, just to be as close as possible to the skateboard industry’s capital of the world. Small European skateboard companies are experiencing a Golden Age at the moment and everybody seems to want a piece of the pie. Isle Skateboards are ahead of their time and their boards even still look great after you skated them. Here’s the inside scoop on how they do it.

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Can you tell me about the first time you met [Isle co-founder] Paul Shier?
I remember when I met him at South Bank, but for me the most memorable early encounter was on the first Blueprint tour I ever went on. I was listening to his amazing stories while sitting in the back of the van. I thought he had already had such an adventurous life, and I wanted to have similar experiences… well most of them, ha ha!

With Paul and you both living in different cities, how do you manage to create a productive workflow and dividing tasks?
We also work with Chris Aylen and the company is split. Chris lives in London as well, so we work together and discuss our art direction with Shier, who is the boss man. He is in charge of running the brand production, distribution, sales and social media.

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I could see different time zones being a hindrance when a deadline approaches.
The time zone thing is fine, we know that at around 3 p.m. in Los Angeles, which is 11 p.m. GMT, Shier will be on the emails. It’s probably actually a blessing, because you always have room to breathe. You’re not always engrossed in endless phone calls and text messages about small details, we make bolder and more confident decisions this way.

Can you tell us a bit about your daily routine with you being a professional skater, fine artist, and business owner – and the way you balance those activities.
I go through different stages, but I try and paint four days a week and skate after I finish, and on weekends. Then I do chunks of Isle work that I take out of my painting routine.

You have an MA in Fine Arts, so I can imagine this has had a big influence on the way you view “skate art”?
I mean, I have always been drawn to painting, and so I guess I have spent a lot of time engaging with that world, which has a life and a history of its own. I like skate art, I mean everything has its place and context.

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Do you view your fine art work is separate from your Isle work, or does the work intertwine, if not on a visual level possibly on a conceptual level?
I don’t really see a link between my art work and the work Chris Aylen and I develop for the graphics. I cannot deny that they come from a similar interest in sculptural spaces, however, I think they are more like my Alias, a way to explore other ideas in a more fun and light-hearted manner.

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At the same time, lot of the videos, graphics and ad layouts you’re putting out seem to be influenced by fine and conceptual art. Can you tell us a bit about those influences?
We are definitely informed by the language and presentation of contemporary art. Installing our sculptural works next to white backgrounds is a conscious nod to the gallery wall. There is a conceptual element to our board series’ as well. The “Push/Pull” ones liken the simplest of opposites with the everyday motions of a skateboarder. There are also biographical links in all our boards, you can sense the skaters’ personality and character through their graphics.

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by Roland Hoogwater
Photos: Sam Ashley/Isle

Name-Dropping: Daniel Espinoza, Jon Sciano, Sebo Walker, Vincent Alvarez, James Capps, Riley Hawk, Stevie Perez, Danny Brady, Nick Jensen und Sylvan Tognelli. Das sind ganz schön viele professionelle Skater in einem Clip. Dazu kommt, dass diese im vergangenen Sommer das europäische Festland und die britischen Inseln besucht haben.

Isle Skateboards haben ihr erstes Full Length Video “Vase” in der Pipeline und passend dazu gerade den ersten Trailer veröffentlicht. Mit von der Partie sind Nick Jensen, Tom Knox, Casper Brooker, Paul Shier, Jon Nguyen, Chris Jones und Sylvain Tognelli, die von Filmemacher Jacob Harris in Szene gesetzt werden. In diesem Jahr soll Premiere gefeiert werden – also potentiell nur noch 12 Monate Wartezeit. Das sind gute Nachrichten!

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